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Home arrow Newsflash arrow Mortal Kombat vs DC Universe Move List
Mortal Kombat vs DC Universe Move List PDF Print E-mail
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Mortal Kombat vs DC Universe Move List
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MORTAL KOMBAT vs DC UNIVERSE 
Below you will find the Xbox 360 move list for playing your favorite fictional charter
U = Up
D = Down
F = Forward
B = Back

2D Movement = D-Pad
3D Movement = Hold LT, U/D on D-Pad
(X) = Attack 1
(Y) = Attack 2
(A) = Attack 3
(B) = Attack 4
Block = RT
Evade = (X) + (Y)
Throw = (X) + (A) or LB
Klose Kombat = (Y) + (B) / RB
	  (Crouching/Ducking while in Klose Kombat = Low Klose Kombat)


Rage Mode = LT + RT
Pause = Start
MORTAL KOMBAT SPECIALS AND FINISHERS:

Baraka

SPECIAL MOVES:
Sharp Spark: D, B, (X) [hold X for delay]
Scrape Kick: F, F, (Y)
Chop Chop Blades: B, B, (A)
Blade Cyclone: D, F, (B)

PRO MOVES:
Chop Chop Blades, Scrape Kick: B, B, (A), * F, F, (Y)
    (*Wait until blades stop cutting)

FATALITIES:
1.) Stab Slam: B, F, D, F, (X) (Close)
2.) Chest Stab: F, F, D, D, (A) (Close)

Jax

SPECIAL MOVES:
Gun Runner: B, B, (X)
Power Fist: D, B, (Y) [Hit (X) or (A) after the punch for an extra hit]
Blinding Light: D, B, (X)
Rocket Blast: D, B, (A)
Double Rocket Blast: D, B, (A) [followed by] D, B, (B)
Gotcha Grab: F, F, (Y) [Tap (Y) for extra hits]
Ground Pound: D, D, (B)

PRO MOVES:
Double Rocket Blast: D, B, (A), * D, B, (B)
    (*After first rocket appears)

Power Fist to Gotcha Grab: D, B, (Y), * (X) * F, F, (Y)
    (*Wait until previous move connects)

Ground Pound to Gun Runner: D, D, (B), * B, B, (X)
    (*Wait until fist hits ground)

Power Fist Head Smash: D, B, (Y), * (A)
    (*Wait until previous move connects)

FATALITIES:
1.) Air Machine Gun: F, F, B, B, (A) (Close)
2.) Head Smash: B, F, F, B, (Y) (Close)

Kano

SPECIAL MOVES:
Kano Ball: B, F, (B)
Kano Up Ball: D, F, (Y)
Brutal Throw: D, F, (X)
Knife Toss: D, B, (X)
Parry: D, B, (Y)
Eye Laser: B, B, (X)

PRO MOVES:
Kano Up and Down Ball: D, F, (Y), * F, (B)
    (*Wait until ball hits)

Brutal Throw Bounce: D, F, (X), * D, B, (Y)
    (*Wait until body hits the ground)

Jump in Kano Ball: (Jump Towards), (X) * B, F, (B)
    (*Do Immediately)

Unblockable Kano Ball: B, F, (B) + (RT) (Hold RT) * (Release RT)
    (*Release (RT) when Pro Move sound chimes)

FATALITIES:
1.) Knife Throw: B, D, B, F, (X) (Close)
2.) Flip Stomp: D, D, F, B, (B) (Close)

Kitana 

SPECIAL MOVES:
Bladed Fans: F, F, (X) [Also in Air]
Square Wave Punch: D, B, (Y)
Rolling Fury: D, F, (B)
Mystical Teleportation: D, B, (X) [Also in Air]
Fan Lift: B, B, (X)
Razor's Tip: D, F, (Y)

PRO MOVES:
Square Wave Assault to Bladed Fans: D, B, (Y), * F, F, (X)
    (*Wait until first punch lands)

FATALITIES:
1.) Fan Throw to The Head: B, B, F, (X) (Close)
2.) Kiss of Death: F, D, D, B, (A) (Close)

Liu Kang

SPECIAL MOVES:
High Dragon Fire: F, F, (X) [Also in air]
Low Dragon Fire: F, F, (A)
Flying Dragon Kick: F, F, (Y)
Bicycle Kick: B, B, F, (B)
Dragon's Tail (Cartwheel): D, B, (B)
    [After Dragon's Tail]
        Spinning Backfist: (X)
        Uppercut: (Y) [Sets up juggle]
        Zen Trip: (A)
        Shaolin Spirit: (B)

PRO MOVES:
Bicycle Kick to High Dragon Fire: B, B, F, (B), * F, F, (X)
    (*Wait until end of Bicycle Kick)

Bicycle Kick to Flying Dragon Kick: B, B, F, (B), * F, F, (Y)
    (*Wait until end of Bicycle Kick)

FATALITIES:
1.) MK1 Arcade Drop: F, B, D, D, (A) (Sweep)
2.) Head Stomp: D, D, F, D, (B) (Close)

Raiden 

SPECIAL MOVES:
Vicinity Blast: D, B, (Y) (Hold (Y) for bigger blast)
Lightning Bolt: D, B, (X) (Hold (X) for bigger blast)
Projectile Cancel: D, F (Cancels Vicinity Blast & Lighting Bolt)
Energy Teleport: D, B, (A)
Lightning Shock: F, F, (Y)
The Superman: F, F, B (Also in air)

PRO MOVES:
Double Teleport: D, B, (A), * D, B, (A)
    (*No wait, note direction changes)

Double Vicinity Blast: D, B, (Y), * D, B, (B)
    (*Wait until first blast hits)

Lightning Shock to Teleport: F, F, (Y), * D, B, (A)
    (*Wait until Raiden almost punches victim)

FATALITIES:
1.) Electrocution: B, F, F, D, (B) (Close)
2.) Flying Slam: D, F, D, U + (Y) (Close)
    [Wait until Raiden lands after jumping to hit Y]

Scorpion

SPECIAL MOVES:
Spear: B, B, (X)
Fiery Teleport: D, B, (A) [Also in air]
Inner Flames: D, D, (Y) [Hold Y for longer flame]
Hell Fire: D, B, (Y)
Hellish Slide: D, B, (B)

PRO MOVES:
Double Fiery Teleport: D, B, (A), * D, B, (A)
    (*Immediately)

Air Teleport, Fiery Teleport: D, B, (A) (In air), * D, B, (A)
    (*Immediately)

FATALITIES:
1.) Toasty!: D, D, D, (B) (Sweep)
2.) Lava Pool: F, F, B, D, (A) (Sweep)

Shang Tsung 

SPECIAL MOVES:
Skull Fire: B, B, (Y)
Sky Fire: D, B, (Y)
Slide Launch: D, F, (B)
Soul Steal: D, B, (A)
Body Switch: D, B, F, (X)
Hot Escape: D, B, (B)
    (After Hot Escape - Pro Moves!)
        Hot Skull: Y
        Hot Blast: A

PRO MOVES:
Multi-Fire: B, B, (Y), * (X), * (Y) (Up to 3 Fireballs)
    (*Wait until fireball appears)

Slide Launch: D, F, (B), * U, (B) 
    (*Wait until Slide connects)

FATALITIES:
1.) Back Breaker: B, D, F, (A) (Close)
2.) Morph: D, D, F, F, (Y) (Close)

Sonya Blade

SPECIAL MOVES:
Ring of Doom: D, F, (X) (Can do twice)
Deadly Kiss: D, B, (X)
Leg Grab: B, F, (B)
Bicycle Kick: D, B, (B) (Also in air)
Kartwheel Flip: D, F, (A)
Square Wave Punch: F, B, (Y)

PRO MOVES:
Bicycle Kick, Air Bicycle Kick: D, B, (B), * D, B, (B)
    (*Wait until blood appears)

Double Ring of Doom: D, F, (X), * D, F, (X)
    (*Wait until knee touches ground)

Leg Grab Bounce: B, F, (B), * (X) + (Y)
    (*Wait until victim hits ground)

FATALITIES:
1.) Kiss of Death: D, D, B, F, (X) (Sweep)
2.) Neck Breaker: D, B, F, F, (B) (Close)

Sub-Zero 

SPECIAL MOVES:
Icy Counter: D, B, (X)
Ice Nugget: D, B, (Y) [Unblockable]
Icy Freeze: D, F, (A)
Tombstone Teleport: D, B, (A)
Cold Slide: B, F, (B)

PRO MOVES:
Teleport to Icy Counter: D, B, (A), * D, B, (X)
    (*Wait until in the ground)

Cold Slide to Teleport: B, F, (B), * D, B, (A)
    (*Immediately)

FATALITIES:
1.) Freeze Slam: B, F, D, F, (Y) (Close)
2.) Freeze Kick: B, B, D, B, (B) (Close)

Shao Kahn [Unlockable/Sub-Boss]

SPECIAL MOVES:
Shoulder Charge: F, F, (B)
Rising Emperor: B, F, (B)
Energy Shield: D, B, (A)
Pulse Blast: B, B, (X)
Choke Punch: F, F, (X)
Hammer Smash: B, F, (Y)

PRO MOVES:
Double Choke Punch: F, F, (X), * [(X) + (Y)]
    (*Wait until punch connects)

Shoulder Charge to Rising Emperor: F, F, (B) * Up + (B)
    (*Wait until Shoulder Charge connects)

FATALITIES:
N/A

*DC UNIVERSE SPECIALS AND FINISHERS:

Batman

SPECIAL MOVES:
Smoke Capsule: D, B, (Y)
Batarang: D, F, (X) [Air too]
Leaping Shadow Kick: D, F, (B)
Leg Take Down: D, B, (B)
Sneaky Batarang: D, B, (X)
Dark Absorbtion: B, B, (Y) [projectile absorption block]
Smoke Escape: D, B, (A)

PRO MOVES:
Double Batarang: D, F, (X), * D, B, (Y)
    (*Immediately)

HEROIC BRUTALITIES:
1.) Grappling Hook: D, D, D, U, (A) (Sweep)
    [Wait until you land on the ground from jumping before hitting (A)]
2.) Bat Swarm: D, B, F, F, (B) (Sweep)

Captain Marvel

SPECIAL MOVES:
Solomon Escape: D, B, (B)
Strength of Hercules: B, F, (Y)
Atlas Clap: D, B, (Y)
Power of Zeus: D, B, (X)
Achilles Bolt: D, B, (A)
Mercury Bear Hug: B, F, (B)

PRO MOVES:
Power of Zeus Extended: D, B, (X), * B, F, (Y)
    (*Immediately)

Mercury Bear Hug Attack: B, F, (B), * (Y)
    (*Tap (Y) during Mercury Bear Hug)

HEROIC BRUTALITIES:
1.) Ground Slam: D, B, D, F, (Y) (Close)
2.) Slam & Stomp: D, F, B, F, (X) (Close)

Catwoman

SPECIAL MOVES:
Whip Sting: D, B, (X) [Also in air]
Lasso Grip: B, F, (Y)
Kitty Surprise: B, F, (A)
Raging Cat: B, F, (B)
Somersaulting Fever: D, F, (A)
Nine Lives: D, B, (B) [Projectile Resistance]

PRO MOVES:
Whip Sting, Lasso Grip: D, B, (X), * B, F, (Y)
    (*As soon as Whip Sting Connects)

Whip Sting, Kitty Surprise: D, B, (X), * B, F, (A)
    (*As soon as Whip Sting Connects)

Raging Cat into Whip Sting: B, F, (B), * B, F, (X)
    (*Wait until final Scratch)

FATALITIES:
1.) Claw Attack: F, B, F, B, (B) (Close)
2.) Neck Breaker: D, B, D, F, (Y) (Sweep)

Deathstroke the Terminator

SPECIAL MOVES:
Close Flash Bomb: D, D, (A)
Far Flash Bomb: D, D, (B)
Pistol Shot: B, F, (X)
Lunging Stab: B, F, (Y)
Stomach Stab: D, F, (X)

PRO MOVES:
Double Pistol Shot: B, F, (X), * F, F, (Y)
    (*Wait until first shot is fired)

FATALITIES:
1.) Gunshot: F, F, D, F, (Y) (Close)
2.) Neck Breaker: F, D, B, F, (A) (Close)

The Flash

SPECIAL MOVES:
Fast Escape: D, B, (A)
Super Uppercut: D, B, (Y)
Teleport Uppercut: D, B, (B)
Around The World: B, F, (B)
Flurry Punch: B, F, (Y)
Teleport Flurry: D, B, (X)

PRO MOVES:
Teleport Flurry Throw: D, B, (X), * LB 
    (*Throw on last hit of Flurry)

Teleport Uppercut into Super Uppercut: D, B, (B), * D, B, (Y)
    (*Wait just before first uppercut hits)

Like the Wind, Super Uppercut: (Y), (Y), (X), * D, B, (Y)
    (*As soon as the last hit of the combo sequence hits)

Like the Wind, Teleport Uppercut: (Y), (Y), (X), * D, B, (B)
    (*As soon as the last hit of the combo sequence hits)

Triple Teleport Uppercut: D, B, (B) * (Y) * (Y)
    (*Wait until last uppercut lands)

Triple Super Uppercut: D, B, (Y) * (Y) * (Y)
    (*Wait until last uppercut lands)

HEROIC BRUTALITIES:
1.) Flashy Beatdown: B, B, F, F, (B) (Close)
2.) Whirlwind Slam: D, F, D, B, D, F, (A) (Close)

Green Lantern

SPECIAL MOVES:
Summoned Hand Grip: D, B, (X)
Justice Grip: D, F, (A)
Strength of Will: D, B, (Y)
Judgment Hammer: B, B, (A)
Wall Barrier: B, F, (B)

PRO MOVES:
Triple Overhead Hammer: D, B, (Y), * D, B, (Y), * D, B, (Y)
    (*Wait until previous hit lands)

HEROIC BRUTALITIES:
1.) Hammer Smash: B, F, D, D, (B) (Sweep)
2.) Orb Squeeze: F, B, D, B, (A) (Sweep)

The Joker

SPECIAL MOVES:
Laughing Fist: D, B, (A)
Joker's Wild: D, B, (Y)
Bombs Away Close: F, F, (Y)
Bombs Away Medium: F, F, (A)
Bombs Away Far: F, F, (B)
Put It There Pal: D, B, (X)
Sinister Heels: B, F, (B)
Funnyman: B, D, F, (A)
Magic Trick: D, B, (B)
    [After Magic Trick]
        Surprise Pistol Whip: (X)
        Surprise Bomb: (Y)
        Surprise Stomp: (A)
        Surprise Slide: (B)

PRO MOVES:
Surprise Pistol Whip & Shot: D, B, (B), (X), * D, B, (Y) 
    (*Wait until Pistol Whip hits)

Surprise Pistol Whip, Funnyman: D, B, (B), (X), * B, D, F, (A) 
    (*As soon as Pistol Whip hits)

Seven Sinister Heels: B, F, (B) * (Tap B)
    (*Tap B as fast as you can after the move)

FATALITIES:
1.) Playing Cards: B, D, B, F, (Y) (Close)
2.) Gunshot: F, B, F, (X) (Close)

Lex Luthor

SPECIAL MOVES:
Target Practice: D, B, (X)
Powered Palms: D, F, (Y)
LexCorp Rocket: D, B, (A) [Also in air]
Hot Flames: B, F, (A)
Evasive Manuever: D, B, (B)
Rocket Boots: B, F, (B)

PRO MOVES:
LexCorp Rocket to Evasive Maneuver: D, B, (A), * D, B, (B)
    (*Immediately)


Powered Palms to Rocket Boots: D, F, (Y), * B, F, (B)
    (*Wait until second palm strike hits)

FATALITIES:
1.) Body Twist: D, F, D, B, (Y) (Close)
2.) Missile Attack: U, U, U, (X) (Sweep)
Superman

SPECIAL MOVES:
Heat Vision: B, B, (X) [Also in air, Can be done 1+ times]
Inhale Capture: D, B, (Y)
Soaring Knockout: D, F, (Y)
Ice Breath: D, F, (A)
Ground Tremor: D, D, (B)
Shoulder Charge: F, F, (B)
Up, Up and Away (Hover): D, B, (A)
    (After Up, Up and Away)
        Hover Heat Vision Close: (X)
        Hover Heat Vision Far: (Y)
        Ground Tremor: (A) or (B)

PRO MOVES:
Inhale Capture, Soaring Knockout: D, B, (Y), * D, F, (Y)
    (*Immediately)

Super Ground Tremor: D, D, (B), * [D + (X) + (Y)]
    (*Wait until first hit on ground connects)

Soaring Knockout: D, F, (Y), * D, B, (A) [or (Y) or (B)]
    (*Wait until right before Superman punches, follow up with any Hover move)

Inhale Capture, Up Up and Away: D, B, (Y), * D, B, (A) [or (Y) or (B)]
    (*Wait until right before Superman punches, follow up with any Hover move)

HEROIC BRUTALITIES:
1.) Ground Pound: D, D, F, F, (X) (Close)
2.) Freeze Slam: F, F, D, B, (B) (Close)
Wonder Woman

SPECIAL MOVES:
Wonderous Spin: D, B, (B) [Also in air]
Divine Princess: D, F, (Y) [Also in air]
Splits Grab: D, F, (A)
Gotcha Girl: F, F, (B)
Handstand Burst: D, B, (A)
Lasso Grab: B, F, (X)

PRO MOVES:
Handstand Burst to Splits Grab: D, B, (A), * D, F, (A)
    (*Wait until legs hit)

Handstand Burst Bounce: D, B, (A), * D, B, (Y)
    (*Wait until she grabs their leg)

HEROIC BRUTALITIES:
1.) Lasso Spin: F, B, B, F, (B) (Close)
2.) Lasso Slam: U, B, D, F, (X) (Sweep)
    [Jump, wait to land, finish Brutality combo]

Darkseid [Unlockable/Sub-Boss]

SPECIAL MOVES:
Omega Beam: B, B, (X)
Anti-Air Omega Beam: B, B, (Y)
Omega Tremor: D, D, (B)
Omega Knee: B, F, (B)
Omega Force: D, B, (A)

PRO MOVES:
Omega Force with Head Smash: D, B, (A), * (X) + (Y)
    (*Wait until Darkseid lands)

Double Anti-Air Omega Beam: B, B, (Y), B, B, (X)
    (*Wait until beam hits)

FATALITIES:
N/A
 

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